Front view (prior to this week)
This week we continued to modify the design of the ear using Maya. We focused on extruding the outline we started last week, to have a more 3-dimensional shape, and then modifying the polygon mesh to line up with the reference pictures. Specifically, the helix and lobule, labelled in the figure below, were made to look more realistic, with a more 3-D look to it. We now have a fairly accurate outline/outer form of the ear, but the inner folds and ear canal are still very preliminary and do not match with the references.Anatomy of the Outer Ear |
Front view
Side view (back of head)
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